CO-ME-DI-A

EACEA Culture Project on Network Performance in Music

NIME Conference

Place/Dates: UGDIST, Casa Paganini – InfoMus Lab, Genova, Italy, June 4 – 8, 2008

Description:

The NIME Conference is a primary worldwide meeting in the field of sound and music computing, with a particular focus on music interfaces and digital luthery. Researchers and musicians from all over the world gather to share their knowledge and late-breaking work on new musical interface design. The conference started out as a workshop at the Conference on Human Factors in Computing Systems (CHI) in 2001. Since then, international conferences have been held around the world, hosted by groups dedicated to research on New Interfaces for Musical Expression.

Objective:

To widely disseminate the Comedia Project in the scientific community; fostering discussion on the Comedia topics; showing early examples and prototypes of networking performances.

Results:

The Comedia Project has been directly involved in the NIME conference. One day of the conference (June 5) was entirely devoted to Comedia topics. It included: (i) an invited talk by the project coordinator; (ii) a round table moderated by the project coordinator; (iii) two sessions on networked performances.

Moreover, the opening concert on June 4 included, as one of the pieces, a networked performance (“Lo specchio confuso dall’ombra” by Roberto Girolin), composed, designed and implemented in the framework of the Comedia Project. The piece faces the problem of remote communication and social interaction between audiences in different locations: the Foyer and the Auditorium of Casa Paganini. The piece is structured in two separate but communicating installations. One of the main scientific research issues behind this piece, raised and experimented during its design and implementation is on “how to interact and convey expressive content in a remote networked environment?”.

The Conference proceeding.

The networked performance “Lo specchio confuso dall’ombra”.

Target group:

Researchers and practitioners in the field of sound and music computing, with particular reference to music interfaces and digital instrument building.

Number of participants/visitors/audience :

• 2 keynote lectures,

• 34 oral presentations,

• 40 poster presentations, selected by the program committee out of 105 submissions,

• 200 delegates attending the conference.

 

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